Markus truly does not know what led him into the coffee shop. He has been wandering this strange new place quietly, his mind literally whirling as he takes in facts that make no sense. The hows and the whys and the whos are unknown. The answer is likely that he knows very well how to fit into human society, and coffee shops can give plenty of clues as to what the people here are like. He gets a drink which he pointedly does not actually take a sip of, sitting and observing as he tries to keep his calm. What could Carl say? What would North say?
It seems mostly normal but no one is saying anything that gives much away, so Markus gets up after a reasonable amount of time, planning on leaving. Instead he finds that he cannot. Confused and with growing dread, he is no stranger to pushing past the impossible, but this is the type of situation with no coding explanation. It simply ... is. His mismatched eyes - one green, one blue - dart around the coffee shop, suspicious now. Someone is doing this. But no one else seems to be acting as if they notice it.
He stifles his immediate urge to run at the door until something gives, remembering his center, his internal levelness. Markus can be seen in the coffee shop by then wandering every corner of it as if looking for another exit, until he goes back to the counter and fixes his eye on the barista.
"Where am I? I don't think I remember the name of the town."
III part 1.
Markus has walked much of the area by now, his sharp eyes looking out for anything that stands out, anything that might give him some clues. He is no Connor so he doesn't have the analytical police mindset, but he is observant. The pumpkin patch doesn't seem like it will help him get his answers, but he follows the sign regardless. This is far more rustic than what he is used to. The quiet is almost eerie in comparison.
His focused unsettled attention softens when he sees the young girl, forcing a gentle smile for her. If nothing else, the feel of the cellphone in his hand is more familiar than anything on this farm. "Thank you," he says, turning his gaze to look for anyone else around. Markus no longer wants to follow any orders, but this is not one. Perhaps he can make a partner with more information.
III pt 2
Later on, Markus walks the fields. There is something dearly beautiful and unique about this place, or at least it is for him. Carl would find it very soothing or at least charming. He thinks about what colors of paint would best present the look here, but he no longer thinks fondly of days cleaning brushes. He sees the little child following him and assumes it's a game, turning as he ducks out of sight and doing it on purpose multiple times to see how fast he can be.
The stranger and more twisty it is, the more it reminds him of the android graveyard, which is far from a good memory. It makes him tense and unsettled, unsure how he managed to get so lost when he has an android's sense of direction and clear data paths to follow. Some part of Markus is warning him to stay away from the barrow, it seems unwise, and that is true soon enough.
When the creature comes from the ground, he already starts to back off, processing the details about it as quickly as possible. He is no fool. He immediately starts to run. After everything he's survived, everything he has managed, the fact that he keeps coming straight back to this monstrous creature and those words, it seems deeply karmic somehow.
He has nothing to fight it with and reason has been the only thing that truly saved him all this time. Markus can be seen facing down the monster, hands clenched, chin up high. "I have no blood to sacrifice, and I will not take any of yours. Do as you will."
Markus | Detroit: Become Human
Markus truly does not know what led him into the coffee shop. He has been wandering this strange new place quietly, his mind literally whirling as he takes in facts that make no sense. The hows and the whys and the whos are unknown. The answer is likely that he knows very well how to fit into human society, and coffee shops can give plenty of clues as to what the people here are like. He gets a drink which he pointedly does not actually take a sip of, sitting and observing as he tries to keep his calm. What could Carl say? What would North say?
It seems mostly normal but no one is saying anything that gives much away, so Markus gets up after a reasonable amount of time, planning on leaving. Instead he finds that he cannot. Confused and with growing dread, he is no stranger to pushing past the impossible, but this is the type of situation with no coding explanation. It simply ... is. His mismatched eyes - one green, one blue - dart around the coffee shop, suspicious now. Someone is doing this. But no one else seems to be acting as if they notice it.
He stifles his immediate urge to run at the door until something gives, remembering his center, his internal levelness. Markus can be seen in the coffee shop by then wandering every corner of it as if looking for another exit, until he goes back to the counter and fixes his eye on the barista.
"Where am I? I don't think I remember the name of the town."
III part 1.
Markus has walked much of the area by now, his sharp eyes looking out for anything that stands out, anything that might give him some clues. He is no Connor so he doesn't have the analytical police mindset, but he is observant. The pumpkin patch doesn't seem like it will help him get his answers, but he follows the sign regardless. This is far more rustic than what he is used to. The quiet is almost eerie in comparison.
His focused unsettled attention softens when he sees the young girl, forcing a gentle smile for her. If nothing else, the feel of the cellphone in his hand is more familiar than anything on this farm. "Thank you," he says, turning his gaze to look for anyone else around. Markus no longer wants to follow any orders, but this is not one. Perhaps he can make a partner with more information.
III pt 2
Later on, Markus walks the fields. There is something dearly beautiful and unique about this place, or at least it is for him. Carl would find it very soothing or at least charming. He thinks about what colors of paint would best present the look here, but he no longer thinks fondly of days cleaning brushes. He sees the little child following him and assumes it's a game, turning as he ducks out of sight and doing it on purpose multiple times to see how fast he can be.
The stranger and more twisty it is, the more it reminds him of the android graveyard, which is far from a good memory. It makes him tense and unsettled, unsure how he managed to get so lost when he has an android's sense of direction and clear data paths to follow. Some part of Markus is warning him to stay away from the barrow, it seems unwise, and that is true soon enough.
When the creature comes from the ground, he already starts to back off, processing the details about it as quickly as possible. He is no fool. He immediately starts to run. After everything he's survived, everything he has managed, the fact that he keeps coming straight back to this monstrous creature and those words, it seems deeply karmic somehow.
He has nothing to fight it with and reason has been the only thing that truly saved him all this time. Markus can be seen facing down the monster, hands clenched, chin up high. "I have no blood to sacrifice, and I will not take any of yours. Do as you will."
Wildcard
[I'll roll with whatever.]